#include "stdafx.h"
#include "Controller.h"

Controller::Controller() : m_active(true) {
}

Controller::~Controller() {
}

void Controller::setModel(Model* model) {
	m_currentModel = model;
}

bool Controller::isActive() {
	return m_active;
}

void Controller::setActive(bool in) {
	m_active = in;
}